Decision making in yunity
This is a draft and not explicitly validated yet, although the main points are from experience implicitly correct.
I summon Douglas Webb , Janina Abels , and Tilmann for review of this document
The main ideas the systems we use implicitly base on:
- No pressure/ respect of own paste (pace )
- Freedom
- Peace by resolving conflicts
- unify diversity
Doocracy (autonomous decision making) : Do what you feel enthusiastic for and integrate it.
- Do what you want to in order to contribute to yunity
- While doing it have open senses for resistance you might stir up and advices from other people but dont feel stopped by that if what you do is really a right thing.
- Check and learn from the consequences of your actions and the criticism you receive from others
Syscon : Find common understandings and directions via sophisticated formal voting.
- Find open w question to start syscon
- Inform people that the syscon is happening
- Generate proposals
- Rate
find more information on how to participate in syscons here.
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